9 Fantasy Epics You Must Read

Mirna Gilman

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Do you love Fantasy? Are you just tired of searching for a good read and want a recommendation? We picked 9 fantastically written novels that will get you hooked and send  you to another world!

 

 

CurseForEbook-203x3001. A Curse upon the Saints by J. Rutger Madison

As one war draws to a close, an ancient enemy returns with a vengeance. The Nasirians are one battle away from winning an eight-year holy war. As they lay siege to the pagan city of Silverwic, the deadly Sarbarah emerge with fire in their eyes. The “goat-men” once enslaved the human race for thousands of years, and they aren't interested in Silverwic alone. They want to reconquer everything they've lost and retake humanity.

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cover1-e-book-194x3002. Deathsworn Arc: The Last Dragon Slayer by Martyn Stanley

Saul Karza, wizard of the Empire, has been given a quest by the Empress herself: To find and slay a mythical ‘noble dragon’ – said to be near invulnerable. Instead of leading a large band of soldiers, archers and spell-casters; he sets out with two immigrant dock-workers and a homeless dwarf.

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Rune__Claw_Cover_for_Kindle-188x3003. Rune & Claw by Brian Castle

Adam Saint is not prepared to take over for his uncle as Sheriff to Portland’s supernatural underworld. But when his famed (and infamous) uncle Pete Saint turns up murdered and Adam appears to be next on the killer’s list, it doesn’t appear that he’ll have a choice in the matter.

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Pawns-Cover-Real-214x3004. Pawns in a Larger Game by E. Michael Brehm

It begins with a simple wager. To relieve the monotony of their immortal existence, Death and Fortune place a bet with one another, each claiming to be the more powerful god. To settle the matter, they elect to play a game of caissa. In the hands of the gods, however, the figures of alabaster and onyx—the castles, knights, cantors, kings, queens, avatars, and of course the pawns—are not merely pieces on a board, but rather human lives upon the mortal plane.

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The-Evolved-cover-191x3005. The Evolved by KT Webb

The prophecy reads: “Five will remain. The orphan, the divided, the heart, and the brave. They will be the final hope of mankind, and through them, all life will evolve.

A group of five young adults discover they are the final descendants of an ancient race called the Old Immortals. The world has changed since their ancestors first walked the Earth. The Old Immortals have grown weaker with time, leaving all their power to funnel into their remaining descendants.

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Deborah-300dpi-3125x41671-225x3006. InterWorlds…Seraphim Reigns by Deborah Anne Carter

Lord Bellucci and his blind daughter embark on a journey to the InterWorlds due to a dreaded secret connection with their ancient ancestors. They find themselves in a world so beautiful, A visionary feast of mystical enchantment Where Seraphim Reigns… But it is not long before they realize that all is not what it seems…

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Bk1-Award-Cover-207x3007. The Crystal Key by T. L. Howard

For Mirah, the provincial capital of Bryston and her father’s general supply shop was the world. But one cold, late winter night, a knock on the door changed it. Two knights with a summons from the Archprelate, the most powerful man in the world, appeared at her door. Before she knew it, she was riding headlong to meet a destiny she was not prepared for, a destiny that would not only change her life forever, but the world as well.

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final-stones-unbound_logo_sm-200x3008. Stones Unbound by Richard C. Innes

Korvaan is a world of all-powerful Emperors and jealous rival Kings, where the Dar’Shilaar craft items of magic from unbound magestones. From magic portals and mirrors that can traverse great distances for use in travel or communication, to flying ships and floating citadels, the Dar’Shilaar have proven almost anything can be done. But at what cost?

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Bronze-Magic_Coverfinal2hi-194x3009. Bronze Magic by Jenny Ealey

The Sorcerer’s Oath is the first in a series of novels that track the woodfolk legend of Tarkyn, Guardian of the Forest. In Eskuzor, land of sorcerers, Prince Tarkyn escapes from an unjust arraignment, defying his brother the king and inadvertently leaving a trail of death and destruction behind him. When Tarkyn enters the forests in the company of an old wizard, he finds himself unable to leave but worse still, the unwelcome liege lord of a people who fear sorcerers and have no experience of royalty. The prince, moved by his unwilling liegefolk’s plight, modifies his expectations. On the other hand, one woodman, Waterstone, puts aside his own prejudices to offer Tarkyn his friendship, persevering in the face of the prince’s mistrust.

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